project AIDA Ending cutscene update

this is the latest updated cutscene of our end of our game project AIDA, with th delopment of this scene it has been through many different alternatives of how the cutscenes has been, which for the cutscene we have been using unitys built in mechanic called timeline where it assigns the characters anmations and allows to play the animation anytime through the scene, however when developing this scene the timeline has errors where the positins of the character would change in different postions throught the scene in our playtesting, which each time we adjusted one character another would be out of position, with the limited timing of our deadline we had to chage the perspective of the camera from being in fix or animated camera in the cutscene it had to be changed in a first person perspective to allow us to completed the scene but also keep the way of how the character would react in the scene this is still in a working in progress but would some adjustments we as a team feel it would be effective.

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